Battletide

Spell Description
Caster Level(s) Cleric 5
Innate Level 5
School Transmutation
Descriptor(s) Mind-Affecting
Component(s) Verbal, Somantic
Range Short
Area of Effect / Target Large
Duration 1 Round / Level
Save None
Spell Resistance Yes
Additional Counterspell(s) None
Dispel Yes
Description You create an aura that steals energy from your enemies. Your enemies suffer a -2 circumstance penalty on saves, attack rolls, and damage rolls, once entering the aura. On casting, you gain a +2 circumstance bonus to your saves, attack rolls, and damage rolls.

Spell Scripts
Main x2_s0_batttide
AoE OnEnter x2_s0_batttidea
AoE OnExit x2_s0_batttideb

Changes/Updates for Thain
Script Change Custom GetCasterLevel function
Before Get the level of the casterclass used or item property
After Get the level of the casterclass used or item property, pluss any modifiers (Palemaster++)
Script Change Custom ResistSpell function
Before Checks for Absorbtion (Spell mantle), Immunity and SR
After Same as before, just a wrapper for easy later change
Script Change Custom GetSpellSaveDC
Before Returns Save DC of spell: 10 + Spell Level + Spell Focus
After Same as before, just a wrapper to easy add alternate DC for items and maybe more later
Script Change Dispel of AoE changed to fit description of dispel
Before Base Chance: Lesser - 25%, Dispel - 50%, Greater -75%, Mordenkainens - 100 %.
Chance modified by caster level: Base Chance + ( CLevel + CMod ) - ( 10 + CMod ) * 2
NPC caster: Modified chance + 30
Caster of spell that is being atempted to dispel: Chance = 100%
DM trying to dispel: Chance = 100%
After Dispel Roll: d20 + CLevel. Where CLevel is capped: Lesser - 5, Dispel - 10, Greater - 15, Mordenkainens - No cap
Dispel DC: 11 + CLevel of caster of spell


Concept: Ankh_Phoenix and Aremah, Code: Ankh_Phoenix