Combust

Spell Description
Caster Level(s) Wizard/Sorcerer 2
Innate Level 2
School Evocation
Descriptor(s) Fire
Component(s) Verbal, Somatic
Range Touch
Area of Effect / Target Single
Duration Instant
Save Reflex partial
Spell Resistance Yes
Additional Counterspell(s) None
Dispel Yes
Description This spell makes a creature burst into flame. The initial eruption of flame causes 2d6 fire damage +1 point per caster level (maximum +10) with no saving throw. Further, the creature must make a Reflex save or catch fire taking a further 1d6 + 1 per caster level (maximum +10) points of damage. This will continue until the Reflex save is made (maximum 10 + 1 per caster level Rounds)

Spell Scripts
Main x2_s0_combust

Changes/Updates for Thain
Script Change Custom GetCasterLevel function
Before Get the level of the casterclass used or item property
After Get the level of the casterclass used or item property, pluss any modifiers (Palemaster++)
Script Change Custom ApplyEffectToObject function
Before Adds a given effect to object
After Same as before, but saves some variables. This is to fix the Dispel spells (Palemaster++)
Script Change Custom ResistSpell function
Before Checks for Absorbtion (Spell mantle), Immunity and SR
After Same as before, just a wrapper for easy later change
Script Change Custom GetSpellSaveDC
Before Returns Save DC of spell: 10 + Spell Level + Spell Focus
After Same as before, just a wrapper to easy add alternate DC for items and maybe more later
Description Change Updated spell description to match standard bioware script
Before No info about capped duration. Not listed + dmg per level on further dmg
After Added missing information, see marked text in description


Concept: Ankh_Phoenix and Aremah, Code: Ankh_Phoenix