Spell Description
Caster Level(s) Druid 1, Ranger 1
Innate Level 1
School Transmutation
Descriptor(s) Plant
Component(s) Verbal, Somatic
Range Long
Area of Effect / Target Large
Duration 3 + 1 Round / 2 Levels
Save Reflex, Special
Spell Resistance Yes
Additional Counterspell(s) None
Dispel Yes
Description A mass of clinging vegetation wraps around all creatures in the area of effect. Those affected are immobilized, though still able to fight and cast spells. Victims who make a Reflex save still have their movement reduced by half.

Spell Scripts
Main nw_s0_entangle
AoE OnExit nw_s0_entangleb
AoE Heartbeat nw_s0_entanglec

Changes/Updates for Thain
Script Change Custom GetCasterLevel function
Before Get the level of the casterclass used or item property
After Get the level of the casterclass used or item property, pluss any modifiers (Palemaster++)
Script Change Custom ResistSpell function
Before Checks for Absorbtion (Spell mantle), Immunity and SR
After Same as before, just a wrapper for easy later change
Script Change Custom GetSpellSaveDC
Before Returns Save DC of spell: 10 + Spell Level + Spell Focus
After Same as before, just a wrapper to easy add alternate DC for items and maybe more later
Script Change Dispel of AoE changed to fit description of dispel
Before Base Chance: Lesser - 25%, Dispel - 50%, Greater -75%, Mordenkainens - 100 %.
Chance modified by caster level: Base Chance + ( CLevel + CMod ) - ( 10 + CMod ) * 2
NPC caster: Modified chance + 30
Caster of spell that is being atempted to dispel: Chance = 100%
DM trying to dispel: Chance = 100%
After Dispel Roll: d20 + CLevel. Where CLevel is capped: Lesser - 5, Dispel - 10, Greater - 15, Mordenkainens - No cap
Dispel DC: 11 + CLevel of caster of spell
Script Change Changed duration of AoE object
Before AoE object existed for the spells duration
After AoE object will also be destroyed if caster becomes invalid
Bugfix Fixed check if creatures is incorporeal
Before Checked if AoE was incorporeal when desiding if affected by spell
After Checks if creature is incorporeal when desiding if affected by spell

Concept: Ankh_Phoenix and Aremah, Code: Ankh_Phoenix