Spell Description | |
Caster Level(s) | Wizard/Sorcerer 6 |
Innate Level | 6 |
School | Evocation |
Descriptor(s) | Force |
Component(s) | Verbal, Somatic |
Range | Long |
Area of Effect / Target | Gargantuan |
Duration | Instant |
Save | None |
Spell Resistance | Yes |
Additional Counterspells | None |
Dispel | No |
Description | A number of energy missiles (one per caster level but to a maximum of 20) appear and randomly target and hit any hostile creature in the area of effect. If there are more creatures than missiles, only the closest targets will be damaged. If there are more missiles than creatures, one of the creatures will be hit with multiple missiles. Each missile does 2d6 points of damage. |
Spell Scripts | |
Main | x0_s0_missstorm2 |
Changes/Updates for Thain | |
Script Change | Custom GetCasterLevel function |
Before | Get the level of the casterclass used or item property |
After | Get the level of the casterclass used or item property, pluss any modifiers (Palemaster++) |
Script Change | Custom ResistSpell function |
Before | Checks for Absorbtion (Spell mantle), Immunity and SR |
After | Same as before, just a wrapper for easy later change |
Script Change | Reduced max number of missiles pr. target |
Before | Up to max number of missiles |
After | Up to Caster Level / 3 + 1 |