Knock

Spell Description
Caster Level(s) Wizard / Sorcerer 2
Innate Level 2
School Transmutation
Descriptor(s) Lock
Component(s) Verbal
Range Personal
Area of Effect / Target 30 meter radius
Duration Instant
Save None
Spell Resistance No
Additional Counterspells None
Dispel No
Description This spell will unlock doors and containers sealed by conventional locks in a 90ft radius around the caster. Exceptionally complex locking mechanisms or magically sealed doors and containers are beyond the abilities of this spell.

Spell Scripts
Main nw_s0_knock

Changes/Updates for Thain
Script Change Custom GetCasterLevel function
Before Get the level of the casterclass used or item property
After Get the level of the casterclass used or item property, pluss any modifiers (Palemaster++)
Script Change Changed radius of effect
Before 50 meter (approx 150ft)
After 30 meter (approx 90ft)
Script Change Locks affected by spell
Before All locks except for objects set to plot, and doors having the DOOR_FLAG_RESIST_KNOCK constant set
After All locks with DC below 20 + Caster Level, except for objects that have key required. Max DC that can be opened is set to 30 for items and 40 for spell casters.
Description Change Changed area of effect
Before Colossal (10 meter radius)
After 30 meter radius


Concept: Ankh_Phoenix and Aremah, Code: Ankh_Phoenix